A game played on the real map: every 15 m cell of the world is a room,
described from what's there.
Walk with your phone, or step with the exits beside the menu (on a
computer: Q W E A S D, or the number pad). Tap a thing in a room to roll it up. What
you do is checked by the server, so the boards are fair; logged in, it's kept on your
account.
Credits
- Map data © OpenStreetMap contributors
(ODbL) and the Overture Maps Foundation
(places from Meta, Microsoft, Foursquare, BrightQuery and AllThePlaces).
- Weather from the Norwegian Meteorological Institute
(MET Norway), CC BY 4.0.
- Type: Outfit, Fredoka and IBM Plex Mono (SIL Open Font License).
- Lua in the browser: wasmoon (MIT).
Map tiles: PMTiles (BSD), Mapbox's vector-tile, pbf and point-geometry (BSD, ISC), fflate (MIT).
- Color schemes after Tokyo Night, Modus, Solarized, Catppuccin, Everforest, Gruvbox, Kanagawa,
Seoul256, Rosé Pine and Dracula, by their authors. Gelato, Synthwave, Sorbet, Arcade and Quiet are our own.
- Made with Borges, a text engine for the real map.